Public Member Functions | Static Public Attributes | Friends

GameObject Class Reference

Inheritance diagram for GameObject:
Object

List of all members.

Public Member Functions

virtual const RTTI & getType () const
void addComponent (Component *comp)
void setRenderer (Renderable *renderer)
Renderable * getRenderer () const
Transform * getTransform () const
void setTransform (Transform *trans)
Behaviour * getBehaviour () const
void setBehaviour (Behaviour *behav)
Collider * getCollider () const
void setCollider (Collider *collid)
Animation * getAnimation () const
void setAnimation (Animation *anim)
ParticleSystem * getParticleSystem () const
void setParticleSystem (ParticleSystem *anim)
void onCollisionEnter ()

Static Public Attributes

static const RTTI TYPE

Friends

class boost::serialization::access

The documentation for this class was generated from the following files:
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