Renderable Member List

This is the complete list of members for Renderable, including all inherited members.
boost::serialization::access (defined in Renderable)Renderable [friend]
castShadow() const (defined in Renderable)Renderable [inline, virtual]
Component() (defined in Component)Component
decRef() (defined in Object)Object
enabled (defined in Component)Component [protected]
gameObject (defined in Component)Component [protected]
getGameObject() (defined in Component)Component
getGameObject() const (defined in Component)Component
getMaterial() (defined in Renderable)Renderable [inline, virtual]
getName() const (defined in Object)Object
getPosition() const (defined in Component)Component [virtual]
getRefCount() const (defined in Object)Object
getType() const (defined in Renderable)Renderable [inline, virtual]
getWorldPosition() const (defined in Component)Component [virtual]
id (defined in Object)Object [protected]
incRef() (defined in Object)Object
material (defined in Renderable)Renderable [protected]
name (defined in Object)Object [protected]
Object() (defined in Object)Object
Object(const string &name) (defined in Object)Object
receiveShadow() const (defined in Renderable)Renderable [inline, virtual]
render() const (defined in Renderable)Renderable [inline, virtual]
Renderable() (defined in Renderable)Renderable
setGameObject(GameObject *obj) (defined in Component)Component
setMaterial(Material *mat) (defined in Renderable)Renderable [inline, virtual]
setName(const string &name) (defined in Object)Object
TYPE (defined in Renderable)Renderable [static]
~Component() (defined in Component)Component [virtual]
~Object() (defined in Object)Object [virtual]
~Renderable() (defined in Renderable)Renderable [virtual]
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