| boost::serialization::access (defined in Component) | Component | [friend] |
| center (defined in PlaneCollider) | PlaneCollider | [protected] |
| Collider() (defined in Collider) | Collider | |
| Component() (defined in Component) | Component | |
| decRef() (defined in Object) | Object | |
| enabled (defined in Component) | Component | [protected] |
| gameObject (defined in Component) | Component | [protected] |
| getCenter() const (defined in PlaneCollider) | PlaneCollider | [inline] |
| getGameObject() (defined in Component) | Component | |
| getGameObject() const (defined in Component) | Component | |
| getName() const (defined in Object) | Object | |
| getNormal() const (defined in PlaneCollider) | PlaneCollider | [inline] |
| getPosition() const (defined in Component) | Component | [virtual] |
| getRefCount() const (defined in Object) | Object | |
| getSize() const (defined in PlaneCollider) | PlaneCollider | [inline] |
| getType() const (defined in PlaneCollider) | PlaneCollider | [inline, virtual] |
| getWorldNormal() const (defined in PlaneCollider) | PlaneCollider | |
| getWorldPosition() const (defined in Component) | Component | [virtual] |
| id (defined in Object) | Object | [protected] |
| incRef() (defined in Object) | Object | |
| isStatic() const (defined in Collider) | Collider | [inline] |
| isStatic(bool stat) (defined in Collider) | Collider | [inline] |
| misStatic (defined in Collider) | Collider | [protected] |
| name (defined in Object) | Object | [protected] |
| normal (defined in PlaneCollider) | PlaneCollider | [protected] |
| Object() (defined in Object) | Object | |
| Object(const string &name) (defined in Object) | Object | |
| onCollisionEnter() (defined in Collider) | Collider | [virtual] |
| PlaneCollider() (defined in PlaneCollider) | PlaneCollider | |
| PlaneCollider(const Vec3f ¢er, const Vec3f &normal, const Vec2f &size) (defined in PlaneCollider) | PlaneCollider | |
| rayCast(const Ray &ray, RayCastHit &hit) const (defined in PlaneCollider) | PlaneCollider | [virtual] |
| renderGuizmo() const (defined in PlaneCollider) | PlaneCollider | [virtual] |
| setGameObject(GameObject *obj) (defined in Component) | Component | |
| setName(const string &name) (defined in Object) | Object | |
| size (defined in PlaneCollider) | PlaneCollider | [protected] |
| TYPE (defined in PlaneCollider) | PlaneCollider | [static] |
| ~Collider() (defined in Collider) | Collider | [virtual] |
| ~Component() (defined in Component) | Component | [virtual] |
| ~Object() (defined in Object) | Object | [virtual] |
| ~PlaneCollider() (defined in PlaneCollider) | PlaneCollider |
1.7.0