Material Member List

This is the complete list of members for Material, including all inherited members.
boost::serialization::access (defined in Material)Material [friend]
Component() (defined in Component)Component
decRef() (defined in Object)Object
enabled (defined in Component)Component [protected]
gameObject (defined in Component)Component [protected]
getGameObject() (defined in Component)Component
getGameObject() const (defined in Component)Component
getName() const (defined in Object)Object
getPosition() const (defined in Component)Component [virtual]
getRefCount() const (defined in Object)Object
getType() const (defined in Material)Material [inline, virtual]
getWorldPosition() const (defined in Component)Component [virtual]
id (defined in Object)Object [protected]
incRef() (defined in Object)Object
Material() (defined in Material)Material
Material(ColorEnum Color) (defined in Material)Material
Material(const Vec4f &Color) (defined in Material)Material
name (defined in Object)Object [protected]
Object() (defined in Object)Object
Object(const string &name) (defined in Object)Object
setGameObject(GameObject *obj) (defined in Component)Component
setMaterialState(bool receives_shadow) const (defined in Material)Material
setName(const string &name) (defined in Object)Object
setShader(GLSLShader *Shader) (defined in Material)Material
setTexture(Texture *tex) (defined in Material)Material
TYPE (defined in Material)Material [static]
~Component() (defined in Component)Component [virtual]
~Material() (defined in Material)Material
~Object() (defined in Object)Object [virtual]
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