| _far (defined in Camera) | Camera | [protected] |
| _near (defined in Camera) | Camera | [protected] |
| aspectRatio (defined in Camera) | Camera | [protected] |
| boost::serialization::access (defined in Component) | Component | [friend] |
| Camera() (defined in Camera) | Camera | |
| Camera(float AspectRatio, float Near, float Far, float Fovy) (defined in Camera) | Camera | |
| Component() (defined in Component) | Component | |
| decRef() (defined in Object) | Object | |
| drawFrustum() const | Camera | |
| enabled (defined in Component) | Component | [protected] |
| fovy (defined in Camera) | Camera | [protected] |
| gameObject (defined in Component) | Component | [protected] |
| getGameObject() (defined in Component) | Component | |
| getGameObject() const (defined in Component) | Component | |
| getMainCamera() | Camera | [inline, static] |
| getName() const (defined in Object) | Object | |
| getPosition() const (defined in Component) | Component | [virtual] |
| getRefCount() const (defined in Object) | Object | |
| getType() const (defined in Camera) | Camera | [inline, virtual] |
| getWorldPosition() const (defined in Component) | Component | [virtual] |
| getWorldRayFromScreenPos(int xScreen, int yScreen) const | Camera | |
| id (defined in Object) | Object | [protected] |
| incRef() (defined in Object) | Object | |
| mainCamera | Camera | [protected, static] |
| name (defined in Object) | Object | [protected] |
| Object() (defined in Object) | Object | |
| Object(const string &name) (defined in Object) | Object | |
| projectionType (defined in Camera) | Camera | [protected] |
| setGameObject(GameObject *obj) (defined in Component) | Component | |
| setMainCamera(Camera *cam) (defined in Camera) | Camera | [inline, static] |
| setName(const string &name) (defined in Object) | Object | |
| setProjectionMatrix() const | Camera | |
| TYPE (defined in Camera) | Camera | [static] |
| ~Camera() (defined in Camera) | Camera | |
| ~Component() (defined in Component) | Component | [virtual] |
| ~Object() (defined in Object) | Object | [virtual] |
1.7.0