00001 #ifndef RENDERABLE_H
00002 #define RENDERABLE_H
00003
00004 #include "Component.h"
00005
00006 class Material;
00007
00008 class Renderable:public Component{
00009 public:
00010 Renderable();
00011 virtual ~Renderable();
00012 virtual void render() const{}
00013 virtual bool castShadow()const{ return false; }
00014 virtual bool receiveShadow()const{ return false; }
00015
00016 static const RTTI TYPE;
00017 virtual const RTTI& getType() const{ return TYPE; }
00018 virtual void setMaterial(Material* mat){material = mat;}
00019
00020 virtual Material* getMaterial(){return this->material;}
00021
00022 protected:
00023 Material* material;
00024 private:
00025
00026 friend class boost::serialization::access;
00027 template<class Archive>
00028 void serialize(Archive& ar, const unsigned int version){
00029
00030 ar & boost::serialization::base_object<Component>(*this);
00031 }
00032 };
00033
00034 #endif