00001 #ifndef TRACKBALLCAMERA_H
00002 #define TRACKBALLCAMERA_H
00003
00004 #include <SDL.h>
00005
00006 class Transform;
00007
00008 class TrackBallCamera
00009 {
00010 public:
00011 TrackBallCamera(Transform* trans);
00012
00013 virtual void OnMouseMotion(const SDL_MouseMotionEvent & event);
00014 virtual void OnMouseButton(const SDL_MouseButtonEvent & event);
00015 virtual void OnKeyboard(const SDL_KeyboardEvent & event);
00016
00017 virtual void look(float elapsed_time);
00018 virtual void setMotionSensivity(double sensivity);
00019 virtual void setScrollSensivity(double sensivity);
00020
00021 virtual ~TrackBallCamera();
00022 protected:
00023 Transform * transform;
00024 double _motionSensivity;
00025 double _scrollSensivity;
00026 bool _hold;
00027 double _distance;
00028 double _angleY;
00029 double _angleZ;
00030 SDL_Cursor * _hand1;
00031 SDL_Cursor * _hand2;
00032 };
00033
00034 #endif //TRACKBALLCAMERA_H