createGameObject() (defined in GameObjectFactory) | GameObjectFactory | |
createGameObject(const string &name) (defined in GameObjectFactory) | GameObjectFactory | |
GameObjectFactory() (defined in GameObjectFactory) | GameObjectFactory | [protected] |
gameObjects (defined in GameObjectFactory) | GameObjectFactory | [protected] |
getInstance() (defined in GameObjectFactory) | GameObjectFactory | [inline, static] |
instance (defined in GameObjectFactory) | GameObjectFactory | [protected, static] |
~GameObjectFactory() (defined in GameObjectFactory) | GameObjectFactory | [protected] |